Sentinel

In 'Sentinel', players control a hovering sentinel that absorbs energy from the environment to grow and defend itself against hostile creatures. The objective is to strategically navigate through a series of levels, utilize resources wisely, and outmaneuver enemies. The game blends puzzle elements with action, emphasizing resource management and strategic positioning.

Year: 1990

Platform: Atari 2600

Number of Songs: 1

Songs for Sentinel on Atari 2600

In-Game

Composer: Chipzel