Masashi Kageyama

Masashi Kageyama is a Japanese composer known for his contributions to video game music during the late 1980s and early 1990s. He gained significant recognition for his work on the NES title "Gimmick!" (1992), where his innovative compositions showcased his ability to blend catchy melodies with intricate arrangements, enhancing the game's unique platforming experience. Kageyama's music in "Gimmick!" is celebrated for its engaging tunes and memorable themes, which have left a lasting impact on fans and the chiptune community. Beyond "Gimmick!", he has worked on various other projects, contributing to the evolution of video game soundtracks and influencing future generations of composers. Kageyama's work remains a testament to the creativity and artistry within the realm of video game music.

Number of Songs: 45

Songs composed by Masashi Kageyama

"My Home"

Game: V. G. Neo

Platform: DOS & Windows

Act 3 - "The Slash Skate Screamers"

Game: Combatribes

Platform: Super Nintendo

Alien Sector Flight (2)

Game: Guardian Legend, The

Platform: Nintendo

Aporia

Game: Gimmick!

Platform: Nintendo

Area 0 (2)

Game: Guardian Legend, The

Platform: Nintendo

Area 0 (4)

Game: Guardian Legend, The

Platform: Nintendo

Area 1 - "Deep Blue" (3)

Game: Guardian Legend, The

Platform: Nintendo

Area 10 - "Point of No Return"

Game: Guardian Legend, The

Platform: Nintendo

Area 3 - "The Silicon Forest" (4)

Game: Guardian Legend, The

Platform: Nintendo

Area 3 - "The Silicon Forest" (TV Size Remix)

Game: Guardian Legend, The

Platform: Nintendo

Athene Sonata

Game: Battle of Olympus

Platform: Piano Only

Blue Lander

Game: Guardian Legend, The

Platform: Nintendo

Bonus Game

Game: Rockin' Kats

Platform: Nintendo

Boss 1: Fats

Game: Combatribes

Platform: Super Nintendo

Boss A (3)

Game: Guardian Legend, The

Platform: Nintendo

Boss Battle

Game: Kickle Cubicle

Platform: Nintendo

Central Line Shopping Plaza

Game: Trouble Shooter

Platform: Sega Genesis

Chiho's Theme

Game: Super V. G (Japan)

Platform: Super Nintendo

Corridor 6

Game: Guardian Legend, The

Platform: Nintendo

Dwarf Village (Purified)

Game: Tomba

Platform: Sony PlayStation

Game Over

Game: Psycho World

Platform: MSX Computer

Game Over

Game: Mighty Bomb Jack

Platform: Nintendo

Game Start

Game: Gopher

Platform: Atari 2600

Good Morning

Game: Gimmick!

Platform: Nintendo

Griffin's Stage

Game: Metal Combat

Platform: Super Nintendo

Just a Bad Dream

Game: Monster Party

Platform: Nintendo

Main Theme

Game: Hiryu No Ken (Japan)

Platform: Nintendo

Omake Title (v1.12)

Game: Super V. G (Japan)

Platform: Super Nintendo

Overworld 4

Game: Little Ninja Brothers

Platform: Nintendo

Paradox (GS)

Game: Gimmick!

Platform: Nintendo

Round 5 - A

Game: Smart Ball

Platform: Super Nintendo

Stage 1 - "Happy Birthday"

Game: Gimmick!

Platform: Nintendo

Stage 2 - "Good Weather"

Game: Gimmick!

Platform: Nintendo

Stage 3 - "Slow Illusion"

Game: Gimmick!

Platform: Nintendo

Stage 3 - "Slow Illusion" (GS)

Game: Gimmick!

Platform: Nintendo

Stage Complete

Game: Kung Fu Heroes

Platform: Nintendo

Unused Music (FM)

Game: Megumi Rescue (Japan)

Platform: Sega Master System

Vs. Music Type C (2)

Game: Yoshi's Cookie

Platform: Super Nintendo